Welcome to ComicStoryworld, the companion website to Comics for Film, Games, and Animation: Using Comics To Construct Your Transmedia Storyworld.
Throughout this site, you will find expanded material from the book, including uncut interviews, new, digital-exclusive interviews and supplemental material as well as up-to-date news, analysis and commentary across the ever-changing world of transmedia storytelling, particularly how it effects the comics medium.
Unless otherwise noted, all content is written by Comics for Film, Games, and Animation author Tyler Weaver.

As we move into a convergence culture, a culture where a single story can play out over a variety of media, comics have emerged as an underutilized (at best) or undervalued (at worst) vehicle of expression for filmmakers, game designers, and other storytellers. Comics for Film, Games, and Animation explores the past, present, and future of the comics medium to give those storytellers an understanding of comics’ unlimited storytelling potential and the practical tools to integrate comics into their own transmedia story experiences.
As filmmakers, or game designers, or creatives working in other fields, we have access to a different audience than those of comic books – an audience that may have never experienced a great comic book. By using comic books within our properties, we have the chance to be a gateway drug for our audiences to explore other comics. If we create bad comics just because we’re told we should transmedia-ify everything for the sake of half-baked “engagement,’ we’re defaulting on the responsibility we accepted when we decided to bring comics into our creative arsenal. Comics is the most vibrant American art form of the 20th century. It’s got a rich and outlaw history, the wild-child hellion third cousin of film, of theatre, of the more “respectable” forms. The goal of the book is to help you create great story experiences by sharing my passion for the comics medium – both its history and storytelling potential – with you, and then show you how to integrate it into your own story (or not).
Comics for Film, Games, and Animation: Using Comics to Construct Your Transmedia Storyworld is available from any of these booksellers: